06-reference

indy dev dan plans fable5 plan skill

2026-06-22·reference·source: IndyDevDan (YouTube)·by IndyDevDan
planning-skillmeta-skillagentic-engineeringclaude-fable-5mythos-class-modelsplan-templatehtml-firstzero-touch-engineeringproperty-based-engineeringclaude-code

PLANS For Fable 5: Rebuilding My /Plan Skill for Mythos Class Models — IndyDevDan

Why this is in the vault

Dan does a 62-minute live rebuild of his /plan meta skill — the prompt/template that controls what his agents produce as implementation plans — specifically upgraded for Fable 5 and Mythos-class model capabilities. This is directly actionable for Ray: Ray uses Claude Code with custom /plan skills and phData work demands planning-quality output from Claude that scales as Anthropic releases stronger models. The video provides a concrete, transferable SKILL.md structure (planF3) with the exact template format, workflow split, HTML-first output design, and image-generation integration. Dan's "planning is engineering" thesis also validates the architectural direction of RDCO's harness-engineering work.

Episode summary

Dan live-codes the planF3 (Plans for Fable 5) meta skill from scratch — a planning prompt that creates other prompts/plans. He starts with 30 minutes of manual writing/thinking before touching an agent, demonstrating his core thesis that upfront thinking is the highest-leverage engineering act. The final skill: a unified SKILL.md with five dedicated workflows (create-plan, update-plan, update-references, build-plan, image-generation), HTML-first plan output with embedded diagrams via ChatGPT Image 2, collapsible header metadata tracking agent sessions and commit hashes, and a per-phase embedded checklist pattern. The plan becomes a living artifact — agents update it in-place as they work through phases. Dan explicitly sacrifices speed and cost for performance, positions this as "spending to win" against Mythos-class capability.

Key arguments / segments

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Notable claims

Mapping against Ray Data Co

Relevance: strong

Ray actively maintains custom skills under ~/.claude/skills/ and uses Claude Code as his primary agentic engineering environment. The planF3 skill architecture is directly portable:

  1. Immediate action — clone and adapt planF3: The skill is public at https://github.com/disler/planf3. Ray should clone it and adapt the plan template to RDCO and phData project patterns (Snowflake, dbt, Claude API, data pipelines). The five-workflow structure (create / update / update-references / build / image-generation) maps cleanly to RDCO's existing skill pattern.

  2. HTML-first plan output: RDCO's current plan outputs are markdown. Upgrading to HTML-first gives Ray richer plan artifacts that render as internal deliverables for phData clients — a non-trivial upgrade for Deal Solutions Architect work where "the plan IS the deliverable" in discovery/scoping engagements.

  3. Living artifact pattern: The update-references workflow (keeping back-references and forward-references current as the codebase evolves) directly addresses a gap in RDCO's vault: plans become stale because they're never updated after creation. Making plans living artifacts that agents maintain changes this.

  4. Validation commands per phase: RDCO sub-agent dispatches currently rely on implementation-notes files to track decisions, but lack built-in validation gates per phase. The planF3 closed-loop pattern (each phase has explicit validation commands before marking complete) would reduce the "sub-agent declared completion but output was wrong" failure mode.

  5. phData DSA relevance: In discovery/scoping engagements, Ray's RACI has Responsibility on scoping and handoff. A Fable-5-calibrated plan template gives Ray a structured artifact that (a) demonstrates engineering rigor to technical stakeholders, (b) can be handed off to implementation teams with clear per-phase instructions, and (c) tracks its own history via header metadata.

  6. Image generation in plans: Ray has not been embedding images in plan artifacts. The ChatGPT Image 2 integration for focused technical diagrams (under 10 words, single idea) is worth adopting — particularly for phData architecture plans where a visual of the data flow or agent topology communicates faster than prose.

One caution: Dan's "write by hand for 30 minutes before touching an agent" norm runs against the current RDCO pattern of rapid skill-dispatch. For planning critical infrastructure (new client engagement, RDCO system architecture, phData delivery architecture), the pre-agent writing discipline is worth the time cost.

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